The majority of the revenue in 2021 came from lottery operations, totaling DKK2.79bn, showing an increase from DKK2.63bn in 2020. Danske Licens Spil, offering licensed products like sports betting and gaming, added DKK1.82bn to the revenue. Elite Gaming, the gaming hall arm, contributed DKK207.8m, while the fantasy sports platform Swush generated DKK15.1m. 58% of the Gross Gaming Revenue (GGR) came from online gambling, whereas the remaining 42% came from offline sources.
After paying DKK615.8m in state taxes, DKK472.8m in dealer commissions, and DKK278.3m in other gaming-related costs, the gaming profits amounted to DKK3.46bn, slightly higher than the DKK3.40bn recorded in 2020. The company faced external costs of DKK712.7m, depreciation of DKK369.8m, and staff costs of DKK318.6m, which offset the additional financial income of DKK26.3m, resulting in net profits of DKK2.10bn.
However, after deducting income tax of DKK447.5m and further financial expenses of DKK48.1m, the overall profit for the year amounted to DKK1.63bn, representing an 11.6% increase from 2020. The success of Danske Lotteri Spil played a significant role, contributing DKK1.48bn, while Danske Licens Spil generated DKK163.3bn. On the other hand, Swush generated DKK6.7m, but Elite Gaming faced a loss of DKK6.9m.
In 2021, the Danish government announced plans to merge Danske Spil with the Danish Class Lottery (Danske Klasselotteri). Danske Spil CEO Nikolas Lyhne-Knudsen commented on the performance of Danske Lotteri Spil, stating, “The year ended with a record profit after tax of DKK1.48bn. It is a result of innovation and new products, successful sales and effective marketing, digitization, and a strengthening of the subscription business. In 2021, we have once again increased our focus on responsibility, creating value for Danish society, and providing responsible entertainment that creates dreams and experiences.”